OceanWaves is a plugin for Autodesk 3ds Max that generates animated ocean wave surfaces procedurally.
The simulation is based on the Tessendorf ocean model — the physically based approach used in visual effects for major films including Titanic, The Perfect Storm, and Waterworld. It generates realistic ocean surfaces by combining a statistical spectrum of waves in the frequency domain and using an inverse FFT to produce the animated height field.

Features
- Wind direction & speed — control wave direction and choppiness through wind parameters
- Fetch — tune the size of the simulated ocean patch
- Animated geometry output directly usable in 3ds Max scenes
- Based on the same principles as Hollywood ocean effects (H2Ocean method)
Supported Versions
| Version | Platform |
|---|---|
| 3ds Max 6 | 32-bit |
| 3ds Max 9 | 32-bit |
| 3ds Max 9 | 64-bit |
Download
Note: This plugin was written around 2006–2007. It may not be compatible with recent versions of 3ds Max.